About
Alexandra has a master’s in Game Design and Development from The National Film and Television School (2023-25). In the two-year intensive course, she developed eight games in Unity, showcasing her versatility in designing for Android, PC, and Console devices- for different genres and audiences. Five were solo development projects; three were group projects where she acted as Project Manager, Art Director, and UI/ UX designer. In the showreel, five projects are featured.
Skills:
Art Direction: 3D Modelling and Photogrammetry (Maya, Z Brush, Substance Painter), Concept Art (technical drawing, mood boards, and paintings- digital in Procreate and hand-drawn sketches)
UI/UX Design: Figma, Wireframing, Prototypes, Adobe XD, Photoshop, Illustrator, and InDesign, Motion Graphics
Project Management: Trello, Miro, Microsoft Office
Unity Design and Development: Level design, game design, VFX, Lighting, C#, Plastic SCM