
Game Overview
Trash Toppler challenges players to clear unstable towers of garbage using strategy, timing, and physics-driven precision. Designed for quick, chaotic fun, the game delivers bite-sized challenges with a satisfying tactile feel.
It was showcased at WASD 2024 and awarded the UKIE Technical Achievement Prize.
My Role
Led the art direction and UI/UX design, creating all visual assets.
Project managed a team of 6
Game Designer
Download the game here
Game Footage




